Tag: AI

  • TR-49 is good (October 20, 2026)

    I played the database game TR-49, by Jon Ingold et al, during a micro-convalescence brought about through my annual double-jab of flu and covid vaccine boosters. After putting close to ten hours into it, I knew I was nearly done, finding the bad and okay endings while falling short of the best one. And so I stepped away to take a shower, then returned to plug in the solution that came to me during the shower, with satisfactory results. And this is how I can confidently state that TR-49 is an exemplar of its genre.

  • Claude-favored colors as a vibe-coding tell (July 22, 2026)

    Codebot-default design elements can look as sloppy as prompt-generated artwork.

  • Sometimes it’s just nice to be asked (July 8, 2026)

    Especially when you don't expect it.

  • The upside-down S theory of AI visibility (July 3, 2026)

    I furtively took this photograph inside a certain European-style cafe near Chicago. The food was quite all right, but this sign reading “PARIS” over a mirror on one wall made me thoughtful.

  • Plerd updates, and AI disclosures (June 26, 2026)

    Reviving work on my custom blog software, and tuning my transparency about generative AI use.

  • The rapture of the programming languages (June 19, 2026)

    Dead languages become undying during the generative AI era.

  • BumpySkies is alive (December 20, 2025)

    Using new tools, information, and energies to resume work on a software project I thought I had walked away from six years ago.

  • Chats with the void—an AI check-in (May 31, 2025)

    On treating AI chatbots as the reflective surface of something vast and dark.

  • Why I left Google (July 21, 2024)

    How I became the focus of a mass ritual against generative AI, and what I did about it.

  • Rubber-ducking it with an LLM (May 28, 2023)

    My experience with using an LLM as a programming coach for the first time.