On unconsciously ripping off Lars von Trier (June 23, 2019)
Imagine my surprise when I saw a scene from a game I wrote in 2010 appear in a movie I'd never watched before from 2009.
I played Curse of the Garden Isle (May 31, 2019)
Thoughts on Ryan Veeder's aloha-fueled and highly accessible text adventure from 2018.
How open source plays interactive fiction (July 24, 2018)
A study of how open-source software has fostered the growth and development of interactive fiction. (Originally published at Opensource.com.)
I played John’s Fire Witch (September 1, 2017)
My thoughts on a short and charming text adventure game from 1995, and one of the catalysts for the first IFComp.